#include "../server.hpp"

class EchoServer
{
    private:
        TcpServer _server;
    private:
        void OnConnected(const PtrConnection &conn)
        {
            DBG_LOG("NEW CONNECTION:%p" , conn.get());
        }
        void OnClosed(const PtrConnection &conn)
        {
            DBG_LOG("CLOSE CONNECTION:%p" , conn.get());
        }
        void OnMessage(const PtrConnection &conn,Buffer *buf)
        {
            conn->Send(buf->ReadPos(),buf->ReadAbleSize());
            buf->MoveReadOffset(buf->ReadAbleSize());
            conn->Shutdown();
        }
    public:
        EchoServer(int port):_server(port)
        {
            _server.SetThreadCount(2);
            _server.EnableInactiveRelease(10);
            _server.SetClosedCallback(std::bind(&EchoServer::OnClosed,this,std::placeholders::_1));
            _server.SetConnectedCallback(std::bind(&EchoServer::OnConnected,this,std::placeholders::_1));
            _server.SetMessageCallback(std::bind(&EchoServer::OnMessage,this,std::placeholders::_1,std::placeholders::_2));
        }
        void Start()
        {
            _server.Start();
        }
};